Getting excited to see what happens...

I really enjoy different phases of game development.

• Getting a creative spark that inspires a new game.

• Being in the zone, prototyping and game testing, finding the game's best form and function.

• Adding final touches, editing, rule writing, creating a look and feel, it's all part of the process.

• Finally, publishing the official version and getting to come back and play it whenever I want to.

"The TMI Boom Game" is unlike any game I have ever created or played. I started playing it before I knew I was playing it and before the rules were finalized, it was impossible to play test, the prototype is the final, the look and feel is TBD, and it can only be played once.

For the next 3 1/2 years or so, this game is going to be a life changer, and I hope you play along and see what happens.

 

 

 

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